
You can watch your complete tour of the campaign. Want to see a Scarab explode in slow motion? Easily done. Want to see what the AI is doing while Master Chief is running other folks over with a Warthog? Yeah, you can do that too. The replay system is truly amazing, groundbreaking, and undeniably cool. It really is the very best thing about Halo 3. I've watched plenty of replays at this point, but it still has me in awe every time.
The replays also create a greater appreciation for the beauty of Halo 3. This is a gorgeous game that has such a quick pace, it's easy to miss out on some of the things it does well. Pause during any explosion and fly the camera by to view a marvelous shot. The particle effects are truly top notch. It never fails to impress. There's the smoke and dust from the back of the Brute Chopper, the blinding red bolt of the Spartan Laser in action, the subtle shine of Master Chief's armor. Considering that Bungie had to have every nook and cranny of the environment detailed and rendered constantly (because you can detach the camera for replays), Halo 3 really is a marvelous technological achievement. It may not be the prettiest game on Xbox 360, but it's also doing far more than any other game. For that, I can forgive the occasional moments when the framerate jitters or there's some minor texture pop in. I get texture pop in just trying to butter a bagel.
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Posted: 23 Sep 2007