
"Man down!"
I risk a glance over the uprooted tree that I'm using as cover while a hail of bullets peels off splinters and bark. One of our guys is down on the other side of the channel, calling out for help in the mud. He desperately fires a pistol at the Imperial Japanese forces rushing down the ravine, their bayonets gleaming in the hot Pacific sun. I swear under my breath. "What part of 'We're all going to the right' didn't you understand?" I cry. Head down, I sprint across the mud to rescue my comrade...
Call of Duty: World at War is the anticipated follow-up to
Producer Dan Bunting described the title as "six games in one," with modes to cater to every taste. You've got your single-player campaign, your co-op campaign (co-op play is new to the franchise), an interesting spin called "competitive co-op" (where you're racing to contribute more than your allies), and a handful of competitive online multiplayer modes. In addition, there's something called "Death Cards," collectable items that allow players to customize their co-op play. And finally there's a sixth mode Bunting told us was "super top-secret," which no amount of prying could reveal. We're expecting an announcement on that front soon.
Banding With Your Brothers
We were greeted with
But the highlight of the recent Activision press event was a chance to play through the co-op mode. We'd tinkered around with this earlier (
Downed players can be revived if you can stay next to them for a few seconds without getting shot. It's worth a lot of experience to resurrect a comrade, and once players realized this, everyone started rushing in to play battlefield medic. Of course you're no good to your friend if a grenade or machine gun takes you out while you're trying to heal him, so it pays to clear the area first or have a friend provide cover.
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Posted: 8 Oct 2008